( PLANE EVENT ) Mount Lawu
A Roblox experience owned by Three Nusantara Studio.
SimulatorENsimulationindonesian culturesurvival mechanics
( PLANE EVENT ) Mount Lawu is a simulator experience created on 2024-11-22. The game has recorded 8,587,565 lifetime visits and 9,380 favorites. Currently, zero users are playing. The experience holds a 68% like percentage.
Description (written by the developer; not a statement by this register)
Conquer the Sacred Trails of Mount Lawu! 🥾🌄 Begin your unforgettable journey as a hiker aiming to summit Mount Lawu, a mystical and historic volcano on the border of Central and East Java. 🌋🌿 Trek through lush pine forests, fog-covered paths, and sacred sites like Hargo Dalem and Pasar Setan. each with its own legend. 🏕️🧭 Feel the chill of high altitudes, manage limited supplies, and make tough decisions as you face changing weather, fatigue, and the spiritual atmosphere of the mountain. 🌧️❄️ As you climb, encounter fellow hikers, collect herbs, light campfires, and uncover ancient Javanese myths hidden along the way. 🔥🌺 This is more than a hike it's a test of endurance, respect for nature, and a journey into the heart of Indonesia’s mountain culture. 🇮🇩💫 Can you reach the summit and discover what lies beyond the clouds? ⛰️✨
Last updated by the developer 25 Jun 2026, 17:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 21:20 | 68 | no change |
| 13 Aug 2026, 21:18 | 68 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.