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letterboardđŸ§©

letterboardđŸ§©

A Roblox experience owned by rustyskengs.

PuzzleENword puzzlescrabble clonemultiplayer board game

Description (written by the developer; not a statement by this register)

try and get the most points by creating words on the board out of the letters on your deck 🧠 each letter is worth a different amount of points, which can be multiplied with the special tiles on the board ⭐ spend coins earned in each round in the shop to get rare tile skins, sounds and fonts đŸ”„ (2L = double letter / 2W = double word / 3L = triple letter / 3W = triple word / S = start) click and place or drag letters onto the board to create words they must be connected to already placed words on the board, like a crossword this game uses an online dictionary api, so some strange words may be accepted lol join the group, favourite / like the game etc. join the dscrd to report bugs to me / give feedback on the game inspired by scrabble

Last updated by the developer 4 Aug 2025, 16:25 UTC.

0
playing (measured 10 Aug 2026, 15:16 UTC)
38,124
lifetime visits
45%
liked (69 👍 / 83 👎)
286
favourites (7.5 per 1k visits)
22 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

custom sound
599 R$
custom skin
599 R$
vip
299 R$
2x coins
199 R$
extra time
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome37,485 · 63.2% win
first step · welcome6,107 · 21.1% win
competitive · other3,383 · 21.1% win
handy · other3,252 · 21.1% win
transfer · other2,145 · 0.00% win
winner winner chicken dinner · other1,663 · 21.1% win
final boss · progression152 · 42.1% win
clearence · other108 · 0.00% win
wisdom · other46 · 0.00% win
genius · other37 · 0.00% win
heptagon · other26 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

45474616 August 2026 — 47 % liked5 October 2026 — 46 % liked25 October 2026 — 45 % liked16 August 202625 October 2026
3 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 02:4645-1
5 Oct 2026, 02:3746-1
16 Aug 2026, 01:4547first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.