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Find The Gluppers! [Beta 3.2]

Find The Gluppers! [Beta 3.2]

A Roblox experience owned by Gluppers Group.

AdventureENcollectathonboss fightbeta

Description (written by the developer; not a statement by this register)

Find All 18 Gluppers, and do.... something to collect them! Make sure you find them all... in time... You don't want to know what happens when you run out of time! After you collect them all, you have to fight the Skeleton King! You might even see the Elder Glupper! He will help you find the gluppers, if you give him a glupper supper, or pay him robux. Update 3.2: Fix Leaderboard

Last updated by the developer 13 Apr 2026, 17:11 UTC.

0
playing (measured 26 Aug 2026, 11:02 UTC)
517
lifetime visits
71%
liked (10 👍 / 4 👎)
7
favourites (13.5 per 1k visits)
22 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 11:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Obtain a Larter
150 R$
Super Speed Coil
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined! · welcome56 · 0.00% win
Found the Gluppers · collection23 · 0.00% win
The Skeleton's King · progression19 · 0.00% win
DONT RUN OUT OF TIME · other18 · 0.00% win
zyxwvutsrqponmlkjihgfedcbarun · other7 · 0.00% win
Green Shower · other5 · 0.00% win
Speedrunner · progression4 · 0.00% win
Supa Fast · progression3 · 0.00% win
[CONNECTION LOST] · other0 · 0.00% win
Smells like Rizz... · other0 · 0.00% win
I AM SPEED · progression0 · 0.00% win
...What was I doing again? · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.