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Fusion Defense

Fusion Defense

A Roblox experience owned by Studio GB.

OtherEN

Fusion Defense is an other genre Roblox experience created on 2024-11-22. The project is currently paused. It has recorded 4,567,203 lifetime visits and 9,602 favorites. Currently, 149 players are active. The experience holds a 69% like percentage.

Description (written by the developer; not a statement by this register)

[Paused Project]

Last updated by the developer 6 Aug 2026, 15:35 UTC.

66
playing (measured 21 Aug 2026, 20:54 UTC)
4,669,292
lifetime visits
70%
liked (3,099 👍 / 1,354 👎)
11,336
favourites (2.4 per 1k visits)
22 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

616663.510 August 2026 — 61 players21 August 2026 — 66 players10 August 202621 August 2026
2 measurements spanning 11 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–67 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5466+5
10 Aug 2026, 22:3061first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 0

Descriptors: Suitable for everyone

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

Copiadora
749 R$
30 MAX PLANTS
500 R$
Pino Oscuro
499 R$
16 Slots
250 R$
Chica Floral
249 R$
vip
199 R$
LuzGuerrera
149 R$
15 Slots
100 R$
velocidad x3
59 R$
Almendro Omega
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Sunny Day · other259,016 · 17.6% win
Chaotic Rain · other75,381 · 4.8% win
River Siege · other43,683 · 1.7% win
Why? · other26,772 · 3.8% win
Fog War · other10,911 · 0.50% win
First Evolution · progression7,922 · 0.70% win
Quick Hands · other7,757 · 0.40% win
High Hills · progression6,510 · 0.10% win
The Cherry Palace · other1,310 · 0.10% win
Entering the Desert · progression1,101 · 0.00% win
Expert Rider · other880 · 0.00% win
UserDv · other273 · 0.00% win
King of the Luck · other160 · 0.00% win
Master of the Luck · other80 · 0.00% win
The Doctor · other20 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

697069.514 August 2026 — 69 % liked21 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked13 September 2026 — 69 % liked23 September 2026 — 69 % liked3 October 2026 — 69 % liked13 October 2026 — 69 % liked23 October 2026 — 70 % liked2 November 2026 — 70 % liked12 November 2026 — 70 % liked14 August 202612 November 2026
11 measurements spanning 90 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 02:3670no change
2 Nov 2026, 02:3570no change
23 Oct 2026, 02:3470+1
13 Oct 2026, 02:3369no change
3 Oct 2026, 02:3269no change
23 Sept 2026, 02:3269no change
13 Sept 2026, 02:3269no change
3 Sept 2026, 02:3169no change
24 Aug 2026, 02:3069no change
21 Aug 2026, 20:5469no change
14 Aug 2026, 02:3069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.