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FNAF Tycoon!

FNAF Tycoon!

A Roblox experience owned by Ѕinister Squad.

TycoonENFive Nights at Freddy'sTycoonCrossover

FNAF Tycoon! is a tycoon experience created on 2024-11-22. It has 3,524,534 lifetime visits and 117,739 favorites. The game currently has 9 players online. It holds an 87% like percentage.

Description (written by the developer; not a statement by this register)

👋 Welcome to FNAF Tycoon! 🔪 Fight with Others! 🏆 Become the Richest Player! LIKE 👍 AND FAVORITE⭐ FOR MORE GEARS 🍀 JOIN OUR GROUP FOR MONEY IN-GAME! 🔗 Group Link: https://www.roblox.com/groups/33805501 ❗ If you found any bug tell me about it on my Group 💬 Tags: Poppy Playtime, Digital Circus, Pomni, Catnap, 2 Player Obby, Tycoon, Fnaf, Freddy Fazbear, 3 Player Obby, Escape, Catnap, Dogday, Super, Jax, Bonnie, Brawl Stars, Bloxfruits, Brookhaven, Roleplay, RP, Popular, Trendy, Trend

Last updated by the developer 5 Jun 2026, 15:30 UTC.

9
playing (measured 10 Aug 2026, 16:33 UTC)
3,524,534
lifetime visits
87%
liked (6,435 👍 / 964 👎)
118,150
favourites (33.5 per 1k visits)
22 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3312first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Collect! 🔄
149 R$
Double Money! 💸
149 R$
Unicorn Sword! 🦄
149 R$
Dash Ability! 💨
149 R$
FOXY COIL
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,729,680 · 100.0% win
Rebirth! · progression172,030 · 16.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 04:3087no change
14 Aug 2026, 04:2387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.