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iPhone Tycoon!πŸ“²πŸ“±

iPhone Tycoon!πŸ“²πŸ“±

A Roblox experience owned by 2jkv Games.

TycoonENbusiness simulationsmartphone manufacturingtycoon

Description (written by the developer; not a statement by this register)

iPhone TycoonπŸ“²πŸ“± is an exciting Roblox game where you get to build and run your very own smartphone empire! πŸ“²πŸ’Ό Start from a small workshop and grow your business into a global tech powerhouse. Design, manufacture, and sell cutting-edge iPhones while competing with other players to dominate the industry. Join our group 2jkv Games: https://www.roblox.com/groups/32385552/2jkv-Games#!/about Can you rise to the top and become the ultimate iPhone Tycoon? Start building your tech legacy now! πŸš€πŸ“± Tags: Container, Construction, Creative, Interior Design, Super, Mansion, House, Exploration, Expedition, Role-play, Town and City, RP, High, Clothing, Socialize, Makeup, Party, Home, Avatar, Cute, Simulator, Obby, Story, Fashion, Race, Build, Real Estate, Multiplayer, Building, Container House

Last updated by the developer 13 Oct 2025, 04:54 UTC.

0
playing (measured 11 Aug 2026, 18:35 UTC)
15,273
lifetime visits
24%
liked (4 πŸ‘ / 13 πŸ‘Ž)
17
favourites (1.1 per 1k visits)
23 November 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:350first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

242524.516 August 2026 β€” 25 % liked5 September 2026 β€” 24 % liked16 August 20265 September 2026
2 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 24–25 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 17:4924-1
16 Aug 2026, 17:3725first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.