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[NEW] Wicked Obby Parkour!

[NEW] Wicked Obby Parkour!

A Roblox experience owned by Blastin' Off Games.

ObbyENWicked IPParkourRoleplay

[NEW] Wicked Obby Parkour! is an obby experience created on 2024-11-23. It has recorded 2,293,085 lifetime visits and 553,353 favorites. The game holds an 84% like percentage. Currently, zero users are playing. The description references Wicked RP and the movie Wicked, listing tags such as musical, parkour, and roleplay.

Description (written by the developer; not a statement by this register)

Welcome, new students! You have been admitted into the ˗ˏˋ finest ˎˊ˗ university in Oz. 🧙‍♀️ Based on Wicked RP [OZDUST BALL] & the movie Wicked 💚 Be sure to Like and Favorite the game! 👍 Tags: Musical, Ariana Grande, Wicked Obby, Wicked RP, Wicked Obby Parkour, Wicked, Griselda, Elphaba, Green, Emerald, Oz, Wizard of Oz, Princess, Pink, Castle, Roleplay, Parkour, Obstacle, Platformer

Last updated by the developer 6 Jan 2025, 08:04 UTC.

0
playing (measured 10 Aug 2026, 19:38 UTC)
2,293,085
lifetime visits
84%
liked (2,192 👍 / 422 👎)
553,328
favourites (241.3 per 1k visits)
23 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP ADMIN
999 R$
Magic Carpet
359 R$
Grapple Hook
229 R$
Speed Coil
179 R$
Gravity Coil
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,621,655 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:1884no change
14 Aug 2026, 08:1784first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.