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Steal Ice Cream from Kids! 🍦

Steal Ice Cream from Kids! 🍦

A Roblox experience owned by Cube Types Studios!.

SurvivalENsurvivalchasepoints-based

Steal Ice Cream from Kids! 🍦 is a survival experience created on 2024-11-23. It has accumulated 80,586,989 lifetime visits and 2,351,948 favorites. Currently, 376 users are playing. The game holds a 91% like percentage. Players earn points and gems to purchase upgrades, skins, and worlds while attempting to survive.

Description (written by the developer; not a statement by this register)

🍦 Welcome to Steal Ice Cream from Kids! 🍦 Steal an eight-year old's ice cream and start running! Survive as long as possible and earn points and gems for how long you survived! 😎 💸 Use GEMS for UPGRADES and POINTS for SKINS and WORLDS! 📈 Show off your points and flex on others! 👍 Favorite the game & turn on notifications to stay updated! 🎁 LIKE the game + Join the group for 1,000 FREE points! 👥 Play with friends for even more fun! ⭐ This game is purely fictional and is meant for entertainment purposes only.

Last updated by the developer 11 Aug 2026, 11:40 UTC.

92
playing (measured 27 Aug 2026, 07:50 UTC)
81,092,075
lifetime visits
91%
liked (86,771 👍 / 8,311 👎)
2,353,854
favourites (29.0 per 1k visits)
23 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9237023110 August 202627 August 2026
133 measurements spanning 17 days, net -173. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–412 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 133
Measured (UTC)PlayersChange
27 Aug 2026, 07:5092-19
27 Aug 2026, 06:50111+2
27 Aug 2026, 05:50109-35
27 Aug 2026, 04:50144+31
27 Aug 2026, 03:50113-14
27 Aug 2026, 02:50127-15
27 Aug 2026, 01:50142-14
27 Aug 2026, 00:50156-25
26 Aug 2026, 23:50181-22
26 Aug 2026, 22:50203+20
26 Aug 2026, 21:50183+8
26 Aug 2026, 20:50175+7
26 Aug 2026, 19:50168+12
26 Aug 2026, 18:50156-35
26 Aug 2026, 17:50191+14
26 Aug 2026, 16:50177-32
26 Aug 2026, 15:50209-35
26 Aug 2026, 14:50244-15
26 Aug 2026, 13:50259+31
26 Aug 2026, 12:50228first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet!
699 R$
Unlock All Skins!
429 R$
BAT
379 R$
Rocket Launcher! *OP*
379 R$
VIP
299 R$
Unlock All Upgrades!
229 R$
Speed Coil
199 R$
Gravity Coil!
199 R$
X2 GEMS
179 R$
X2 POINTS
129 R$
Double Jump!
99 R$
FASTER Spin!
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome41,722,028 · 100.0% win
You died · other39,854,889 · 100.0% win
World 2 · progression3,824,679 · 22.4% win
1000 Points · other1,930,715 · 100.0% win
World 3 · progression1,506,774 · 9.9% win
10K Points · other207,427 · 7.2% win
Played for 1 hour! · other129,416 · 0.70% win
100 gems · collection80,260 · 0.50% win
100K Points · other13,734 · 0.40% win
1000 gems · collection2,024 · 0.00% win
1M Points · other610 · 0.00% win
10K gems · collection25 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 20262 September 2026
134 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 134
Measured (UTC)% likedChange
2 Sept 2026, 13:3491no change
27 Aug 2026, 07:5091no change
27 Aug 2026, 06:5091no change
27 Aug 2026, 05:5091no change
27 Aug 2026, 04:5091no change
27 Aug 2026, 03:5091no change
27 Aug 2026, 02:5091no change
27 Aug 2026, 01:5091no change
27 Aug 2026, 00:5091no change
26 Aug 2026, 23:5091no change
26 Aug 2026, 22:5091no change
26 Aug 2026, 21:5091no change
26 Aug 2026, 20:5091no change
26 Aug 2026, 19:5091no change
26 Aug 2026, 18:5091no change
26 Aug 2026, 17:5091no change
26 Aug 2026, 16:5091no change
26 Aug 2026, 15:5091no change
26 Aug 2026, 14:5091no change
26 Aug 2026, 13:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.