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The Kaiju War [Alpha]

The Kaiju War [Alpha]

A Roblox experience owned by SpectraForge Studios.

Fighting & PvPENKaijuPvPDestruction

The Kaiju War [Alpha] is a fighting-pvp experience created on 2024-11-23. It has recorded 1,666,124 lifetime visits, 1,228 favorites, and a 69% like percentage. Currently, zero players are active. The game focuses on kaiju battles and PvP combat.

Description (written by the developer; not a statement by this register)

🔥 Welcome to The Kaiju War! Get ready for an epic showdown where colossal monsters 🐉 battle for supremacy! Choose your Kaiju, destroy cities 🏙️, face opponents in intense PvP fights ⚔️, and unleash chaos as you dominate the battlefield. Each victory brings you closer to unlocking even more legendary creatures 🌌. Are you ready to become the king of monsters? 👑 Developed by SpectraForge Studios, delivering unique and unforgettable experiences for players! 🗂️ Tags: Action 🎮, Kaiju 🐲, PvP ⚔️, Strategy 🧠, Destruction 🔥, Giant Monsters 🌍, Online Battles 🌐, Roblox 🛡️, Survival 🌪️, Colossal Fights 🛑, Progression 🔓, Ruined Cities 🏗️

Last updated by the developer 25 Jun 2025, 16:30 UTC.

0
playing (measured 10 Aug 2026, 21:49 UTC)
1,666,124
lifetime visits
69%
liked (252 👍 / 113 👎)
1,233
favourites (0.7 per 1k visits)
23 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Financial Support
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:1869no change
14 Aug 2026, 11:1769first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.