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[NEW!] πŸ”¨ Build A Tycoon and Survive!

[NEW!] πŸ”¨ Build A Tycoon and Survive!

A Roblox experience owned by DragonT Productions.

TycoonENzombie survivalsandbox buildingconveyor mechanics

Description (written by the developer; not a statement by this register)

Build up the tycoon of your dreams in this sandbox survival tycoon! πŸ”¨ Build and decorate your tycoon! 🏦 Build conveyor belts to drop cash and create your empire! πŸ§Ÿβ€β™‚οΈ Take down zombies to earn rare loot! 🌎 Explode different areas of the map! Logic items can be used together to create different functions. Let your imagination run wild! Use code "WELCOME" for 1000 cash! πŸ‘ Leave a like and join the group if you enjoyed the game. Please report any bugs and leave any feedback you have for us!

Last updated by the developer 9 Feb 2026, 16:21 UTC.

0
playing (measured 12 Aug 2026, 05:21 UTC)
13,587
lifetime visits
56%
liked (14 πŸ‘ / 11 πŸ‘Ž)
44
favourites (3.2 per 1k visits)
23 November 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Scar-L!
999 R$
x2 Damage!
325 R$
x2 Health!
299 R$
x2 Cash!
249 R$
x2 XP!
199 R$
+75 Maximum Ores!
139 R$
VIP!
129 R$
x2 Speed!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Factory Novice Β· welcome11,441 Β· 0.00% win
Business Is Booming Β· progression16 Β· 0.00% win
Living Large Β· progression9 Β· 0.00% win
Electrical Engineer Β· progression3 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.