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Build a Base to Survive!

Build a Base to Survive!

A Roblox experience owned by Building A Base.

SimulatorENbase buildingsurvivaldisaster avoidance

Build a Base to Survive! is a simulator experience created on 2024-11-23. It records 13,420,406 lifetime visits and 810,657 favorites. Currently, 72 players are active. The title holds an 87% like percentage. The description highlights base building, disaster survival, and multiplayer cooperation.

Description (written by the developer; not a statement by this register)

🛠️ Welcome to Build a Base to Survive, the best build to survive game! 💾 Everything autosaves! 🏆 Survive the disasters to earn cash and level up! 💸 Open crates for better blocks and props to upgrade your base! 🤝 Team up with your friends! 🎉 Italian Brainrot UPDATE! Thanks for playing! Make sure to follow us 🔔 and give the game a thumbs up! 👍

Last updated by the developer 17 Mar 2026, 05:06 UTC.

72
playing (measured 10 Aug 2026, 16:38 UTC)
13,420,406
lifetime visits
87%
liked (9,485 👍 / 1,449 👎)
813,011
favourites (60.6 per 1k visits)
23 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3829first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
499 R$
VIP
399 R$
Godmode [OP]
149 R$
Rainbow Flying Carpet
99 R$
Beach Pack
79 R$
Paint Tool
49 R$
More Build Height
49 R$
2x Money
19 R$
2x Crate Luck
19 R$
Speed Coil
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Build a Base To Survive! · welcome6,918,550 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:3287no change
13 Aug 2026, 18:3187first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.