BECOME A SPY! [🕵️] (OBBY)
A Roblox experience owned by Vintage Obbies.
ObbyENspyobbycartoony
BECOME A SPY! [🕵️] (OBBY) is an obby experience created on 2024-11-24. The game has accumulated 554,384 lifetime visits and 110,441 favorites. Currently, zero users are playing. The title holds a 67% like percentage. The description outlines a mission to stop Dr. Mad across 22 stages.
Description (written by the developer; not a statement by this register)
🕵️ Welcome to Secret Spy Obby! Your journey to becoming a top spy starts here at headquarters. Your mission? Put an end to Dr. Mad’s outrageous plan to unleash giant robots and destroy the city! Complete all 22 thrilling stages of training, prove your skills, and stop Dr. Mad before it’s too late. Do you have what it takes to become the ultimate undercover spy? 👍 Please leave a like and favorite if you enjoyed the game, and join the group if you want to see more games like this. 💰 Buying the gamepasses really helps me out! 💰 💖 JOIN our group for a special perks in-game: https://www.roblox.com/groups/35243294 [TAGS]: Obby, Cartoony, Fun, Adventure, Escape, Motel Manager, Sewer, Get Eaten, Evil Obby, Spy, Secret Mission, Undercover, Detective, Agent, Espionage, Sneaky, Mystery, Covert Ops, Top Secret
Last updated by the developer 16 Oct 2025, 07:20 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:45 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.