Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Cherry Blossom Tower 🌸

Cherry Blossom Tower 🌸

A Roblox experience owned by Sun & Moon Studio.

ObbyENobstacle courseparkouraesthetic

Description (written by the developer; not a statement by this register)

Like for updates! A 200-level cherry blossom-themed tower that saves progress as you go! This tower takes place in a beautiful, serene setting filled with pink and white cherry blossom trees. Players will navigate through challenging obstacles, such as platforms, trampolines, and tall heights, all while surrounded by the calming beauty of blooming cherry blossoms. The atmosphere is vibrant and peaceful, offering a relaxing yet fun obstacle course experience. When falling to the bottom, to go back to your current position, press the "Return to Checkpoint" button at the top of your screen! If you like our game, please show us some support by liking and favoriting the game! PC, Mobile, Tablet, Console & VR supported!

Last updated by the developer 26 Apr 2026, 17:37 UTC.

0
playing (measured 11 Aug 2026, 01:46 UTC)
201,479
lifetime visits
77%
liked (927 👍 / 280 👎)
4,872
favourites (24.2 per 1k visits)
24 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
100 R$
Speed Coil
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Obby! · welcome154,002 · 0.00% win
Checkpoint 25! · progression62,269 · 0.00% win
Checkpoint 50! · progression42,726 · 0.00% win
Checkpoint 75! · progression34,830 · 0.00% win
Found Sad Bacon · collection32,075 · 0.00% win
Checkpoint 100! · progression31,703 · 0.00% win
Completed Cherry Blossom Obby · progression29,303 · 0.00% win
Checkpoint 125! · progression22,209 · 0.00% win
Rebirth! · progression6,310 · 0.00% win
5th Rebirth! · progression107 · 0.00% win
20th Rebirth · progression18 · 0.00% win
50th Rebirth · progression7 · 0.00% win
100th Rebirth · progression4 · 0.00% win
200th Rebirth! · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7715 August 2026 — 77 % liked25 August 2026 — 77 % liked4 September 2026 — 77 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 06:3177no change
25 Aug 2026, 04:3477no change
15 Aug 2026, 04:3077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.