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[Discontinued]

[Discontinued]

A Roblox experience owned by | Robux Payout Group |.

Last updated by the developer 3 Mar 2026, 16:22 UTC.

0
playing (measured 11 Aug 2026, 13:35 UTC)
126,396
lifetime visits
56%
liked (173 👍 / 135 👎)
118
favourites (0.9 per 1k visits)
24 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOD
5,000 R$
Owner
2,000 R$
Co-Owner
1,000 R$
Reach Sword (OP)
399 R$
Instant Teleport
299 R$
x2 Time
100 R$
Red Hammer
59 R$
Green Hammer
59 R$
Pinkburst
49 R$
Monkey Sword
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome17,761 · 0.00% win
Owner Badge · other1,651 · 0.00% win
Killing Owner! · other30 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.