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Speedrun Legends! [🎙️]

Speedrun Legends! [🎙️]

A Roblox experience owned by Certified Devs.

ObbyENObbySpeedrunRNG

Description (written by the developer; not a statement by this register)

Can you succeed in reaching the farthest point possible? Well play and find out. You have 60 seconds to do a randomly generated Obby and compete for the farthest distance! Gameplay🎮🕹️: The basic "Obby" but One-up's all the other obbies,the best possible RNG obby to exist since 2023! You want to look cool while hopping around? The shop is PACKED with Auras to buy and don't worry... they are NOT paid :) Invite your friends and enjoy your journey along the way!

Last updated by the developer 4 Jun 2026, 19:42 UTC.

0
playing (measured 15 Aug 2026, 12:18 UTC)
1,097
lifetime visits
86%
liked (12 👍 / 2 👎)
6
favourites (5.5 per 1k visits)
24 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 12:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1400
1,400 R$
1k
1,000 R$
500
500 R$
250
250 R$
You like my games? Donate!
199 R$
100
100 R$
Extra Time
99 R$
50
50 R$
2x Cash
49 R$
10
10 R$
5
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You just played our game! · welcome167 · 0.00% win
1 MILLION CASH WOW!0 · 0.00% win
Meet a Moderator0 · 0.00% win
100K Cash!0 · 0.00% win
500 Studs!0 · 0.00% win
1000 Studs!0 · 0.00% win
10K Cash!0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.