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Be a fish in a bowl

Be a fish in a bowl

A Roblox experience owned by Peak Works.

SimulatorENpet simulationplatformerocean theme

Be a fish in a bowl is a simulator experience created on 2024-11-24. The game has accumulated 1,244,540 lifetime visits and holds 1,592 favorites. Currently, zero users are playing. The title maintains a 59% like percentage among its player base.

Description (written by the developer; not a statement by this register)

🐟 Be a fish in a bowl and reach for freedom! A unique adventure awaits you to return to the ocean once again. 🐡 Roll, jump and bounce your way through 🐚 dangerous and fun levels. 🐳 👍LIKE THE GAME👍 and 💫JOIN GROUP💫 to claim LIMITED TIME fish skin!

Last updated by the developer 29 Jun 2026, 20:36 UTC.

0
playing (measured 10 Aug 2026, 14:45 UTC)
1,244,540
lifetime visits
59%
liked (1,229 👍 / 842 👎)
1,595
favourites (1.3 per 1k visits)
24 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jetpack
99 R$
MUTANT FISH [40% SALE]
50 R$
Toilet Pufferfish
50 R$
Ice
50 R$
Nightmare Turtle
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome852,670 · 100.0% win
World 1 completed! · progression36,522 · 0.00% win
Supporter · other3,025 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5914 August 2026 — 59 % liked3 September 2026 — 59 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 16:0059no change
14 Aug 2026, 13:4759first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.