Hide and Seek [CLASSIC]
A Roblox experience owned by Gorilla Enthusiasts.
Social & hangoutENhide and seekmultiplayerclassic maps
Description (written by the developer; not a statement by this register)
Welcome to Hide and Seek [CLASSIC] • Multiple game modes: Classic, Infection, Freeze Tag, Sardines etc. • Classic ROBLOX maps with built-in teleport spots • Hidden red coins on every map (collect them for exclusive badges) • Round-based power-ups: speed boosts, gravity coils, invisibility, reveals, teleports [UPDATES!]: • Fixed outside-map glitching within game logic • Added a new map (Sunset Plain) • Added a 2 new game modes (Mystery & Tix Frenzy) • Added new lobby and overall gameplay things! Every round plays differently, so move smart, and don’t get caught!
Last updated by the developer 11 Jul 2026, 01:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 05:19 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.