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Guy with a Glock 2: The Glock Strikes Back

Guy with a Glock 2: The Glock Strikes Back

A Roblox experience owned by Greatest Ever.

Description (written by the developer; not a statement by this register)

The second installment of the Guy with a Glock. You're seeking revenge after they stole your shmungus. Shoot fellas, upgrade your gear, shoot more fellas. Snipe fellas from the top of buildings with the sniper. Or get up close and personal with the Glock. Features 🔫 Revenge action 💸 Upgrading action 🚗 Vehicular action 🤑 Premium Benefits

Last updated by the developer 7 Aug 2026, 22:44 UTC.

0
playing (measured 19 Oct 2026, 18:45 UTC)
670
lifetime visits
83%
liked (5 👍 / 1 👎)
4
favourites (6.0 per 1k visits)
25 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Oct 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nuke Tool
159 R$
x2 Kills (Permanently)
139 R$
Auto Sniper
129 R$
Rocket Luncher
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

THIS GUY HAS A GLOCK · welcome224 · 0.00% win
Target · collection55 · 0.00% win
Gross! · progression50 · 0.00% win
McDonald's Enjoyer · other40 · 0.00% win
La Polizia · collection19 · 0.00% win
"They got the whole town up in here" · other11 · 0.00% win
Gliper · progression10 · 0.00% win
Blood on your Hands · other4 · 0.00% win
Evil Guy Award · other1 · 0.00% win
The Nuke. · secret1 · 0.00% win
Mystery Badge · secret0 · 0.00% win
THIS GUY HAS MULTIPLE GLOCKS · collection0 · 0.00% win
Highest Point · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.