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100 Players Meme Maze

100 Players Meme Maze

A Roblox experience owned by Punchline Team.

AdventureENmazehorrormultiplayer

100 Players Meme Maze is an adventure experience created on 2024-11-25. It has accumulated 46,750,706 lifetime visits and 25,073 favorites. Currently, 98 players are active. The game holds a 74% like percentage. Players navigate six stages while avoiding meme monsters and utilizing weapons or drones to progress through the maze.

Description (written by the developer; not a statement by this register)

Try to escape from the Meme Maze! You need to go through 6 stages of the maze, where different meme monsters will hunt you! Unlock the Drone and help others find the right way! Buy weapons to defeat monsters! Play with your friends and find out who will escape of the maze faster! If you enjoy this game, please leave a like and support the game! Good luck!

Last updated by the developer 13 Jun 2026, 08:17 UTC.

98
playing (measured 10 Aug 2026, 14:00 UTC)
46,750,706
lifetime visits
74%
liked (8,365 👍 / 2,878 👎)
27,531
favourites (0.6 per 1k visits)
25 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0099first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nuke Launcher
999 R$
All Morphs
499 R$
Mega Bat
299 R$
Minigun
249 R$
Shimpanzinni Bananinni
199 R$
Tung Tung
199 R$
Boneca Ambalabu
199 R$
Lirili Larila
199 R$
Bombardiro Crocodilo
199 R$
Tralalero Tralala
199 R$
Flamethrower
149 R$
Grenade Launcher
149 R$
AWM
119 R$
AK-47
99 R$
Pistol
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meeting Troll · other10,314,320 · 73.7% win
1 Checkpoint · progression9,944,896 · 89.3% win
2 Checkpoint · progression7,175,890 · 60.4% win
3 Checkpoint · progression3,409,228 · 27.3% win
4 Checkpoint · progression2,201,542 · 16.9% win
5 Checkpoint · progression1,588,197 · 12.6% win
6 Checkpoint · progression1,308,429 · 11.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7423 August 2026 — 74 % liked2 September 2026 — 74 % liked12 September 2026 — 74 % liked22 September 2026 — 74 % liked2 October 2026 — 74 % liked12 October 2026 — 74 % liked22 October 2026 — 74 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:4674no change
12 Oct 2026, 14:4574no change
2 Oct 2026, 14:3874no change
22 Sept 2026, 14:3774no change
12 Sept 2026, 14:3574no change
2 Sept 2026, 14:3374no change
23 Aug 2026, 14:2274first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.