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[UPD] LEFT STRANDED

[UPD] LEFT STRANDED

A Roblox experience owned by LEFT STRANDED.

HorrorENhorrorsurvivalmystery

Description (written by the developer; not a statement by this register)

Missing persons reports have been going rampant in a few select counties. No suspects are defined, but wild life has been reported to show unique behavioral patterns. Bodies, if any, have been found MILES away from their point of separation with humanity. Please call a National Park Official if you suspect you are being stalked by wild life. ------- >PLAY WITH AT LEAST 5 GRAPHICS FOR THE BEST EXPERIENCE!< Created and owned by AlienSoda1 Supported, certain assets provided by ProfessorTux Join the group to support me and future projects! https://www.roblox.com/groups/16694933/LEFT-STRANDED#!/about

Last updated by the developer 10 Sept 2025, 02:32 UTC.

0
playing (measured 18 Aug 2026, 00:23 UTC)
3,428
lifetime visits
88%
liked (22 👍 / 3 👎)
195
favourites (56.9 per 1k visits)
25 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 00:230first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

BAD example! · other210 · 0.00% win
purgatory · progression51 · 0.00% win
Nah, I'm Cooked. · other50 · 0.00% win
Itsa' Spaghetti Time! · other11 · 0.00% win
Bearly Won · other7 · 0.00% win
i will survive! · other5 · 0.00% win
Tattletale · secret5 · 0.00% win
MAXIMUM DIFFICULTY · other2 · 0.00% win
chill music?! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.