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(GAME FIXED) | JK Game

(GAME FIXED) | JK Game

A Roblox experience owned by Dumb Studioss.

Fighting & PvPENfightingcombatmultiplayer

Description (written by the developer; not a statement by this register)

Welcome To JK Game! 📱💻🎮 You can play on any device. (CONSOLE, PC, MOBILE ,VR) Credits To @aprilboy11happy the main developer and for helping me make this game JUST REALEASED NEW GAME OUT NOW!!! https://www.roblox.com/games/91767048358306/KJ-Game-V1 SUBSCRIBE TO MY YOUTUBE CHANNEL!! CRichGamingHangout 🖥️ Controls G - ultimate mode F - block Q - dash Q (while rag dolled) - ragdoll cancel/evasive Double Tap W - run Left Click - punch 🖥️ Controls G - ultimate mode F - block Q - dash Q (while rag dolled) - ragdoll cancel/evasive Double Tap W - run Left Click - punch B - emote wheel

Last updated by the developer 30 Jun 2025, 21:24 UTC.

0
playing (measured 11 Aug 2026, 09:17 UTC)
6,517,164
lifetime visits
44%
liked (1,145 👍 / 1,469 👎)
5,284
favourites (0.8 per 1k visits)
25 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega
1,000,000 R$
Humongous
100,000 R$
Huge
10,000 R$
Bigger
1,000 R$
Ps+
250 R$
Early Acess
200 R$
Awakening Outfit
100 R$
Big
100 R$
Second Page
50 R$
More Emote Slots
25 R$
small
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU MET THE OWNER!! · social3,329 · 0.00% win
YOU MET AN ADMIN · other75 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4413 August 2026 — 44 % liked23 August 2026 — 44 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 43–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:2244no change
13 Aug 2026, 23:2144first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.