[ 🌙 Night 1 ] TDS: Ascended
A Roblox experience owned by UG' Interactive.
Tower defenseENTower DefenseZombie SurvivalCo-op
Description (written by the developer; not a statement by this register)
In this world, no one can survive alone. Team up with friends to fend off countless waves of zombies, fight bosses, earn coins, level up, and buy new towers! If you're feeling up for a challenge, try taking on harder bosses on harder difficulties! 👥💵 Join the group for +$100 starting cash! https://www.roblox.com/groups/4914494 🔨 ERAS: 🔨 🌘 Solar Eclipse [!] 💌 Season of Love 💥 Entity System 🦆 Duck Hunt ⚠️ Polluted Wastelands II(closed for rework!) 🏖️ End of Summer(closed for rework!) 🔫 Badlands II 🎉 Pizza Party 🎄 Violent Night ❤️ Valentines 2023 🏹V1.7.1(closed for rework!) 🌙 Lunar Overture 👍Thumbs up and favorite for more quality updates!🌟 🔗 TAGS: TDS, Tower Defense Simulator, Tower Defense, TDS: A, TDS: Ascended, Defense, Survival, Strategy, Recreation
Last updated by the developer 6 Jun 2026, 13:08 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 10:21 | 89 | +1 |
| 15 Aug 2026, 10:17 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.