🙏CLIMB TO HEAVEN!
A Roblox experience owned by EQ Fun Games!.
ObbyENGlass BridgeAngelPlatformer
🙏CLIMB TO HEAVEN! is an obby experience created on 2024-11-25. The game has accumulated 6,600,311 lifetime visits and 490,517 favorites. It holds an 82% like percentage. Currently, zero users are playing. The description indicates gameplay involves crossing a bridge to become an angel and collecting wins for items.
Description (written by the developer; not a statement by this register)
Welcome to 🙏CLIMB TO HEAVEN! You must cross the bridge to make it to heaven, once getting there you can become an angel and fly around. Collect wins to unlock more items like trails and auras. 👍Please give the game a thumbs up if you enjoy Tags: Glass Bridge, Obby, Platformer, Angel, Impossible
Last updated by the developer 29 Jun 2026, 15:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 23:21 | 82 | no change |
| 13 Aug 2026, 23:19 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.