Sinister Cashier [NEW]
A Roblox experience owned by the m devs.
HorrorENhorrormultiplayerholiday
Sinister Cashier [NEW] is a horror experience created on 2024-11-25. It has accumulated 7,953,053 lifetime visits and 5,050 favorites. Currently, one user is playing. The game holds a 93% like percentage. It supports multiplayer sessions for up to eight players. The description mentions four endings and a convenience store setting.
Description (written by the developer; not a statement by this register)
Welcome to Midnight Snowman ☃️ Leave a LIKE 👍 + FAVORITE ⭐ for more! Welcome back to the 6/12 convenience store for your 2nd shift. After surviving the killer, you can finally work here in peace. However, something's still not right. Rumors swirl about a killer snowman stalking the area. Is it just a silly Christmas myth or something far more sinister? Discover the truth and survive the night! There are 4 frosty endings to uncover! Can you find them all? 🎄 Multiplayer Fun: Play with up to 8 friends and work together—or not! This game can be tricky for first-timers. Playing with friends is highly recommended for extra holiday thrills! 🎁 Festive Pranks: Check out the shop for fun items to troll your friends with! ⭐ Inspired by the Nightshift Experience and RCM Games.
Last updated by the developer 25 Apr 2025, 02:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:18 | 3 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 21:52 | 93 | no change |
| 13 Aug 2026, 21:52 | 93 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.