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Steal Time Ultimate [ PORTAL🌀]

Steal Time Ultimate [ PORTAL🌀]

A Roblox experience owned by ;; Ocean Studios.

ShooterENFPSPVPTime Mechanics

Description (written by the developer; not a statement by this register)

Welcome to Ins1 Steal Time Ultimate 😱 🔥 | Earn Time by being outside the Safe Zone and eliminating players! ✨ | Spend your time for new items (Soon) 🏆 | Climb the leaderboards and become #1 and flex on others! 🌎 I NEW WINTER WORLD!! 📢 I Update log: NEW winter world & exclusive item also changed UI's and resized them :D ⭐ LIKE and FAVOURITE = More Updates and Events! Tags: Steal Time Shenanigans, Sword, Fight, PVP, Knife, unboxing, realistic, Sword Fight, Eclipse of time, ins1 Steal Time Ultimate, FPS, Fighting, Battle, 1v1, 2v2, 3v3, 4v4, boxing, hangout, friends

Last updated by the developer 29 Aug 2025, 19:20 UTC.

0
playing (measured 23 Aug 2026, 13:08 UTC)
392
lifetime visits
100%
liked (7 👍 / 0 👎)
5
favourites (12.8 per 1k visits)
26 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 13:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation 8
1,000 R$
Donation 7
100 R$
Cotton Candy
99 R$
Ban Hammer
79 R$
Donation 6
50 R$
Donation 5
35 R$
GalaxyPurge
25 R$
Donation 4
20 R$
Donation 3
15 R$
Donation 2
10 R$
Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hello! · welcome79 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.