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DOORS 👁️ Entity Spawner

DOORS 👁️ Entity Spawner

A Roblox experience owned by XSplash*.

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DOORS 👁️ Entity Spawner is a horror experience created on 2024-11-26. It has accumulated 12,881,897 lifetime visits and 20,061 favorites. Currently, 157 users are playing. The game holds a 73% like percentage. It functions as a sandbox for spawning entities from the DOORS franchise.

Description (written by the developer; not a statement by this register)

🚪 A horror game involving DOORS Entities 👍 Like the game for more updates! ✨ Take this as a sandbox playground, spawn entities, generate entities & do whatever you want! ❗ We recommend playing the original DOORS first! ⚠️ Loud sounds & flashing lights ahead! 🎧 📷 Headphones & max graphics recommended! 💻🎮 PC & Console keybinds are shown in the game ⭐ Credits to LSPLASH! They hold the rights to request the games removal at any time.

Last updated by the developer 20 Aug 2026, 13:56 UTC.

85
playing (measured 22 Aug 2026, 03:50 UTC)
12,997,385
lifetime visits
74%
liked (6,820 👍 / 2,457 👎)
25,507
favourites (2.0 per 1k visits)
26 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

85138111.510 August 2026 — 112 players21 August 2026 — 105 players21 August 2026 — 109 players21 August 2026 — 125 players21 August 2026 — 106 players22 August 2026 — 135 players22 August 2026 — 138 players22 August 2026 — 100 players22 August 2026 — 85 players10 August 202622 August 2026
9 measurements spanning 11 days, net -27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–146 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 03:5085-15
22 Aug 2026, 02:50100-38
22 Aug 2026, 01:50138+3
22 Aug 2026, 00:50135+29
21 Aug 2026, 23:50106-19
21 Aug 2026, 22:50125+16
21 Aug 2026, 21:50109+4
21 Aug 2026, 20:54105-7
10 Aug 2026, 17:02112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Figure Spawn
499 R$
Seek Spawn
399 R$
NO TIME LEFT
350 R$
Grumble Spawn
300 R$
Custom Entity Spawner
299 R$
Sally Spawn
199 R$
Starlight Items
185 R$
Infinite Crucifixes
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,278,698 · 51.6% win
First Death · other2,546,878 · 38.4% win
Wrong Door · secret1,871,262 · 30.2% win
I'm Rushin' Through Here! · other1,473,884 · 36.7% win
Rebound · other1,280,199 · 33.8% win
Meet Jack! · welcome958,629 · 26.4% win
Safe Zone · other838,284 · 43.6% win
??? · other653,892 · 18.4% win
Backdoors · other641,612 · 39.5% win
Archives · other637,397 · 45.0% win
Witness Live Chat Vote · social465,776 · 67.5% win
Outdoors · other355,608 · 28.5% win
Step Notice! · other246,395 · 9.8% win
Halloween 2025 · other169,284 · 0.00% win
Halloween Attendee · social149,111 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.513 August 2026 — 73 % liked21 August 2026 — 73 % liked21 August 2026 — 73 % liked21 August 2026 — 73 % liked21 August 2026 — 73 % liked22 August 2026 — 73 % liked22 August 2026 — 73 % liked22 August 2026 — 73 % liked22 August 2026 — 73 % liked23 August 2026 — 73 % liked2 September 2026 — 73 % liked12 September 2026 — 73 % liked22 September 2026 — 73 % liked2 October 2026 — 73 % liked12 October 2026 — 73 % liked22 October 2026 — 74 % liked13 August 202622 October 2026
16 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:0874+1
12 Oct 2026, 19:0573no change
2 Oct 2026, 19:0273no change
22 Sept 2026, 19:0073no change
12 Sept 2026, 18:5173no change
2 Sept 2026, 18:4873no change
23 Aug 2026, 18:4673no change
22 Aug 2026, 03:5073no change
22 Aug 2026, 02:5073no change
22 Aug 2026, 01:5073no change
22 Aug 2026, 00:5073no change
21 Aug 2026, 23:5073no change
21 Aug 2026, 22:5073no change
21 Aug 2026, 21:5073no change
21 Aug 2026, 20:5473no change
13 Aug 2026, 18:4673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.