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DOORS 👁️ Entity Spawner

DOORS 👁️ Entity Spawner

A Roblox experience owned by XSplash*.

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DOORS 👁️ Entity Spawner is a horror experience created on 2024-11-26. It has accumulated 12,881,897 lifetime visits and 20,061 favorites. Currently, 157 users are playing. The game holds a 73% like percentage. It functions as a sandbox for spawning entities from the DOORS franchise.

Description (written by the developer; not a statement by this register)

🚪 A horror game involving DOORS Entities 👍 Like the game for more updates! ✨ Take this as a sandbox playground, spawn entities, generate entities & do whatever you want! ❗ We recommend playing the original DOORS first! ⚠️ Loud sounds & flashing lights ahead! 🎧 📷 Headphones & max graphics recommended! 💻🎮 PC & Console keybinds are shown in the game ⭐ Credits to LSPLASH! They hold the rights to request the games removal at any time.

Last updated by the developer 20 Aug 2026, 13:56 UTC.

85
playing (measured 22 Aug 2026, 03:50 UTC)
12,997,385
lifetime visits
73%
liked (5,671 👍 / 2,138 👎)
20,061
favourites (1.5 per 1k visits)
26 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

85138111.510 August 2026 — 112 players21 August 2026 — 105 players21 August 2026 — 109 players21 August 2026 — 125 players21 August 2026 — 106 players22 August 2026 — 135 players22 August 2026 — 138 players22 August 2026 — 100 players22 August 2026 — 85 players10 August 202622 August 2026
9 measurements spanning 11 days, net -27. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–146 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 03:5085-15
22 Aug 2026, 02:50100-38
22 Aug 2026, 01:50138+3
22 Aug 2026, 00:50135+29
21 Aug 2026, 23:50106-19
21 Aug 2026, 22:50125+16
21 Aug 2026, 21:50109+4
21 Aug 2026, 20:54105-7
10 Aug 2026, 17:02112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Seek spawn
399 R$
Grumble spawn
300 R$
Custom Entity Spawner
299 R$
Bramble Spawn
249 R$
Eyestalk Spawn
249 R$
Starlight Crucifix
199 R$
Depth Spawn
199 R$
Sally Spawn
199 R$
Figure Crucifix
199 R$
Seek Crucifix
199 R$
[LIMITED] Bad Crucifix
149 R$
Infinite Crucifixes
125 R$
Fish Crucifix
79 R$
[LIMITED] Maxwell Crucifix
79 R$
Golden Crucifix
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,900,178
First Death · other2,235,477
Wrong Door · secret1,654,247
I'm Rushin' Through Here! · other1,320,018
Rebound · other1,140,034
Meet Jack! · welcome848,888
Safe Zone · other739,970
??? · other575,321
Backdoors · other537,465
ROOMS · other503,454
Outdoors · other235,475
Halloween 2025 · other169,284
Step Notice! · other162,564
Have a ride! · other123,144
Crazy Work · other93,147

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7313 August 2026 — 73 % liked21 August 2026 — 73 % liked21 August 2026 — 73 % liked21 August 2026 — 73 % liked21 August 2026 — 73 % liked22 August 2026 — 73 % liked22 August 2026 — 73 % liked22 August 2026 — 73 % liked22 August 2026 — 73 % liked13 August 202622 August 2026
9 measurements spanning 8 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Aug 2026, 03:5073no change
22 Aug 2026, 02:5073no change
22 Aug 2026, 01:5073no change
22 Aug 2026, 00:5073no change
21 Aug 2026, 23:5073no change
21 Aug 2026, 22:5073no change
21 Aug 2026, 21:5073no change
21 Aug 2026, 20:5473no change
13 Aug 2026, 18:4673first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.