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Fear of Heights

Fear of Heights

A Roblox experience owned by Cool Guys Studio.

AdventureENparkourhorrorobstacle_course

Description (written by the developer; not a statement by this register)

In this tower, you're not climbing up, you're making your way down ⬇️ Built by ERZU2000 and yourewerer

Last updated by the developer 30 Jul 2026, 08:12 UTC.

0
playing (measured 10 Aug 2026, 19:07 UTC)
4,075
lifetime visits
87%
liked (67 👍 / 10 👎)
63
favourites (15.5 per 1k visits)
26 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$
Big Donation
100 R$
Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Fear · welcome1,030 · 100.0% win
of · welcome1,030 · 100.0% win
Heights · welcome1,030 · 100.0% win
Freedom · progression600 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

87898818 August 2026 — 89 % liked28 August 2026 — 87 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 03:0787-2
18 Aug 2026, 03:0689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.