[⏰] Dont Press Sprunki!
A Roblox experience owned by Line Up Studios.
HorrorENSprunkiHorrorSurvival
[⏰] Dont Press Sprunki! is a horror experience created on 2024-11-26. It has recorded 680,089 lifetime visits and 80,274 favorites. The game holds a 78% like percentage. Currently, zero users are playing. The description mentions collecting coins, surviving challenges, and buying pranks or gear.
Description (written by the developer; not a statement by this register)
🚨 Like The Game And Join The Group For Better Rewards! 🚨 Welcome to Don't Press Sprunki Incredibox! There is a Sprunki in the Map, the Sprunkis in your power to use, will you go rogue and press it or will you follow the rules and not press the Sprunki? What chaos can the Sprunki cause? - 💰 Collect Coins - 🏃♂️ Survive The Challenges - 🧨 Buy Pranks To Disturb Other Players Or Friends - 🛠️ Buy Gear To Help You In Game - ⏰ The Longer You Play The More Coins You Earn - 🎮 30+ Playable Challenges! -Tags: Poppy Playtime, Poppy Playtime , Horror, Playtime co, Playtime, Huggy, Huggy Wuggy, Poppy, Poppy Playtime Story, smiling critters , catnap , dogday , bearhug, craftycorn, unicorn Barry BARRY THE PRISON BARRY PRISON RUN, Sprunki, incredibox, Oren, Raddy, Clukr, Simon, Jevin, Black, Pinki, Sky
Last updated by the developer 28 May 2026, 20:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.