[NEW!] Evolve: Eat the World
A Roblox experience owned by Popular Wear.
SimulatorENevolutioncompetitivesimulation
Description (written by the developer; not a statement by this register)
Eat, Grow, Evolve. Eat the world, collect coins, unlock upgrades, and grow bigger! Compete with others to become the most evolved player and dominate the leaderboards. Throw chunks at your enemies! 🌟 Features • Weekly Updates: New content and features added regularly! • ✨ Pets Coming Soon: Stay tuned for companions that will help you grow! • Group Benefits: Join the group for exclusive perks! UPDATE 1/15/2025 ✨ Leaderboards! ✨ Bug Fixes! ✨ New Maps! Premium Benefits: • Earn 10% more coins and diamonds! VIP Benefits: • Get 25% more coins and diamonds, plus a 10% size boost! Made with ❤️ by resetPlayerData Thanks for playing! Tags: Eat, Grow, Evolve, Multiplayer, Simulation, Pets, Upgrades, Coins, Leaderboard, Casual, Competitive, Fun, Adventure, Weekly Updates, Free-to-Play, VIP, Premium
Last updated by the developer 18 Nov 2025, 14:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Sept 2026, 00:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.