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[NEW!] Evolve: Eat the World

[NEW!] Evolve: Eat the World

A Roblox experience owned by Popular Wear.

SimulatorENevolutioncompetitivesimulation

Description (written by the developer; not a statement by this register)

Eat, Grow, Evolve. Eat the world, collect coins, unlock upgrades, and grow bigger! Compete with others to become the most evolved player and dominate the leaderboards. Throw chunks at your enemies! 🌟 Features • Weekly Updates: New content and features added regularly! • ✨ Pets Coming Soon: Stay tuned for companions that will help you grow! • Group Benefits: Join the group for exclusive perks! UPDATE 1/15/2025 ✨ Leaderboards! ✨ Bug Fixes! ✨ New Maps! Premium Benefits: • Earn 10% more coins and diamonds! VIP Benefits: • Get 25% more coins and diamonds, plus a 10% size boost! Made with ❤️ by resetPlayerData Thanks for playing! Tags: Eat, Grow, Evolve, Multiplayer, Simulation, Pets, Upgrades, Coins, Leaderboard, Casual, Competitive, Fun, Adventure, Weekly Updates, Free-to-Play, VIP, Premium

Last updated by the developer 18 Nov 2025, 14:00 UTC.

0
playing (measured 30 Sept 2026, 00:15 UTC)
5,238
lifetime visits
73%
liked (19 👍 / 7 👎)
35
favourites (6.7 per 1k visits)
26 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Sept 2026, 00:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

25% Size Gain!
199 R$
VIP Status
199 R$
2X Diamonds!
99 R$
2X Coins!
99 R$
Auto Eat
49 R$
Auto Pickup
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,205 · 100.0% win
Meet a developer! · social89 · 0.00% win
Reach Size 1,000! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.