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Reel The Fish [🎉RELEASE]

Reel The Fish [🎉RELEASE]

A Roblox experience owned by Cubical Interactive.

SimulatorENfishingsimulationbeta

Description (written by the developer; not a statement by this register)

🔥 THE WAIT IS OVER 🔥 Welcome to Reel The Fish! (BETA) 🦈🐟 Explore the waters, catch a variety of fish, and earn gold while experiencing the thrill of fishing. Inspired by Fisch, thanks to @WoozyNate for the inspiration! 🌟 [ This Game is Currently In Beta. So bugs may Occur.] LMB/Touch (Left Mouse Button): Control the fishing rod to cast and reel in fish. Inspired by a game called "Fisch". Special Thanks to @WoozyNate! Tags: Untitled Fish Game, Fish, Fisch, Fishing, Fish Game, Untitled Fishing Game, Fisching

Last updated by the developer 9 Oct 2025, 11:14 UTC.

0
playing (measured 11 Aug 2026, 03:48 UTC)
286,128
lifetime visits
54%
liked (490 👍 / 411 👎)
25,351
favourites (88.6 per 1k visits)
27 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double EXP
299 R$
Sell Anywhere
299 R$
Donator
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Join · welcome190,341 · 0.00% win
First Catch · collection84,424 · 0.00% win
10 Catches · collection12,953 · 0.00% win
20 Catches · progression5,580 · 0.00% win
30 Catches · collection3,220 · 0.00% win
50 Catches · collection1,551 · 0.00% win
100 Catches · collection549 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.