Find The Button! π
A Roblox experience owned by Nil Gang.
PuzzleENhidden objectstage progressionclicker mechanic
Description (written by the developer; not a statement by this register)
π΄ Welcome to Find The Buttons! π΄ Get ready to take on 42 exciting stages where your mission is to find the hidden button and escape to the next level! π 500 Likes For 40 More Stages β¨ How to Play: Spot the hidden button in each stage. Click it to progress. Unlock and explore all 42 unique levels! π‘ Features: 42 challenging stages to test your skills. New levels added with every update! Fun and engaging gameplay for everyone. π Made by Nil Gang Think you can beat all 42 stages? Start your escape today! Tags: Find, Button, Click,Find The Button,Search, Hidden, Explore, Quest, Adventure, Challenge, Puzzle, Discover, Unlock, Secret, Mystery, Stages, Levels, Fun, Silly, Popular, Noob, Pro, Collect, Reward, Hunt, Mission, Tasks, Escape, Clues, Progress, Complete, Solve, Mystery, Tricky, Unique, Creative, Interactive, Roleplay,Rp, Competitive, Solo, Multiplayer, Win, Coins, Keys, Doors, Unlockables, Adventure, Seek, Chase, Race, Fast, Time, Timer, Score, Achievements.
Last updated by the developer 7 Jul 2025, 06:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 17:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.