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[⚔️NEW] Craft Factory!

[⚔️NEW] Craft Factory!

A Roblox experience owned by Gamedrop.

TycoonENfactory simulationsword craftingupgrade mechanics

Description (written by the developer; not a statement by this register)

Welcome to Craft Factory 💎Craft the RAREST and most POWERFUL swords! 💎 - Build your ultimate Sword Factory Island ☁ - Unlock mysterious areas 🗺 - Enchant, upgrade, and store your legendary swords 🏦🏆 - Conquer challenges and collect OP rewards! 🔥 🤺 Craft swords from basic to mythical. 📈 Upgrade your island to craft swords faster and better! 🏆 Compete with friends to forge the most legendary blade! 💰 Store your prized swords in the bank to show off later! 🌎 Unlock secret areas to discover rare resources. 🎉 Use Codes: - 'release' 🗡 ⭐ Join our group for exclusive rewards: 👉 https://www.roblox.com/groups/33364812 👍 Like and favorite for new updates!

Last updated by the developer 29 Jun 2026, 21:01 UTC.

0
playing (measured 12 Aug 2026, 19:51 UTC)
12,155
lifetime visits
92%
liked (92 👍 / 8 👎)
114
favourites (9.4 per 1k visits)
27 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 19:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Lucky
549 R$
God Armor
449 R$
x2 Gold Chance
449 R$
x4 Diamond Machine
399 R$
Faster Ascender
349 R$
VIP
349 R$
Extra Bank Space
299 R$
Lucky
249 R$
x2 Cash
219 R$
Auto Collect
149 R$
Sprint
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,692 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.