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🔥 CAVES! 🔥 Moon Miners

🔥 CAVES! 🔥 Moon Miners

A Roblox experience owned by Centauri Game Studios.

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🔥 CAVES! 🔥 Moon Miners is an adventure experience created on 2018-06-03. It has accumulated 15,210,258 lifetime visits and 140,893 favorites. The title holds a 77% like percentage. Currently, zero users are playing. The description highlights mining mechanics, torches, moonquakes, and new hats and ores.

Description (written by the developer; not a statement by this register)

🔥 CAVES! 🔥 🔦 Torches 🔦 😱 A Surprise Awaits At The Bottom Of A Cave 😱 🌑 Survive Moonquakes In Caves And Mine Rare Ores 🌑 🎩 13 New Hats 🎩 💎 12 New Ores 💎 🎉 Season 2 Coming Soon 🎉 ⛏️ Go on mining adventures with your friends! Upgrade your mining tools, collect many hats Or go on an adventure to become the ultimate moon miner! ⛏️ Tunes: @UnityAssetStore Please do note that our game is still in BETA this means that the game WILL break and cause issues/lag spikes. Please report any bugs: https://twitter.com/CentauriStudios Icon by KxraDraws

Last updated by the developer 22 Aug 2020, 17:16 UTC.

0
playing (measured 10 Aug 2026, 15:45 UTC)
15,210,258
lifetime visits
77%
liked (27,398 👍 / 8,345 👎)
140,867
favourites (9.3 per 1k visits)
3 June 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Scythe
4,999 R$
Dragon's Breath
1,499 R$
Anti-Matter Bomb
1,499 R$
+400 Hats Storage
749 R$
Infinite Backpack
749 R$
Mini Nuke
399 R$
VIP
349 R$
+5 Hats Equipped
349 R$
2x Stars
349 R$
2x Gems
249 R$
2x Mining
199 R$
Sprint
149 R$
+25 Hats Storage
79 R$
+80 Hats Storage

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Discovered Copper! · collection1,486,397 · 0.00% win
Mine 200 Blocks · progression966,140 · 0.00% win
Mine 500 Blocks · progression869,240 · 0.00% win
Mine 1000 blocks · progression780,033 · 0.00% win
Mine 6000 Blocks! · progression505,613 · 0.00% win
Discovered Mythic · collection295,797 · 0.00% win
Mine 60K Blocks · progression253,500 · 0.00% win
Discovered Diamond Ore · collection235,793 · 0.00% win
Mine 100K Blocks · progression209,660 · 100.0% win
Discovered Ancient Ruins! · progression172,306 · 0.00% win
Mine 300K Blocks · progression146,562 · 0.00% win
Discovered Larrelite! · collection134,281 · 0.00% win
Mine over 500k Blocks! · progression123,331 · 0.00% win
Mine 800K Blocks! · progression104,087 · 0.00% win
One Million Blocks! · collection96,197 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 17:4877no change
13 Aug 2026, 17:4777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.