Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Re-load Obby

Re-load Obby

A Roblox experience owned by Astrals Studio.

ObbyENrandom generationparkourmultiplayer

Description (written by the developer; not a statement by this register)

🎮 Welcome to Re-Load Obby! 🌟 🌈 Every time you join a server, the obby is completely randomly generated for a unique challenge! Test your skills, race your friends, and conquer the ever-changing obstacles! 🏃‍♂️💨 ✅ Like the game and ⭐ favorite it for more updates! 👥 Join our group for exclusive rewards and sneak peeks! Are you ready to take on the ultimate obby challenge? Play now! 🚀✨

Last updated by the developer 25 Oct 2025, 23:44 UTC.

0
playing (measured 15 Aug 2026, 19:08 UTC)
3,453
lifetime visits
63%
liked (10 👍 / 6 👎)
3
favourites (0.9 per 1k visits)
28 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 19:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly on a Cloud
800 R$
Gravity Coil
675 R$
VIP!
450 R$
FISH (Slap Tool)
375 R$
Gravity Gun
350 R$
Speed Coil
170 R$
Infinite Health
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You beat the Obby! · progression235 · 0.00% win
You Met a Team Member! · social62 · 0.00% win
10 Win's · progression2 · 0.00% win
Welcome! · welcome0 · 0.00% win
1000 Win's · progression0 · 0.00% win
100,000 Win's · other0 · 0.00% win
10,000 Win's · progression0 · 0.00% win
100 Win's · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.