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Wayback (2009 Simulator)

Wayback (2009 Simulator)

A Roblox experience owned by Wayback Creators.

SimulatorENnostalgiasimulation2009 era

Description (written by the developer; not a statement by this register)

Wayback is an old Roblox simulation of the year 2009 our main focus is to recreate the 2009 website accurately. Customize your outfit, Play old games from 2006-2009, And more soon! We would also like to mention that the ingame currency does not give you actual currency to your Roblox account. To be specific Wayback is simulating Late 2009 (October 5th 2009) we will however expand more. The game is in very early stages of development please keep that in mind.

Last updated by the developer 9 Jun 2026, 20:33 UTC.

0
playing (measured 12 Aug 2026, 10:08 UTC)
4,251
lifetime visits
93%
liked (37 👍 / 3 👎)
1,063
favourites (250.1 per 1k visits)
28 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Turbo Builders Club
500 R$
Builders Club
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Access · other95 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.518 August 2026 — 92 % liked28 August 2026 — 93 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 02:1693+1
18 Aug 2026, 02:1592first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.