Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Beyond The Walls

Beyond The Walls

A Roblox experience owned by Moneyboi Studios.

HorrorENbackroomshorrorstealth

Description (written by the developer; not a statement by this register)

Step into the endless nightmare that is Backrooms: Beyond the walls. Reality is forgotten and no two journeys are ever the same. Every experience is randomly generated, ensuring a unique and terrifying experience with each attempt to escape the Backrooms. Navigate through familiar halls using stealth and strategy to avoid the creatures that lurk within. The further you go, the more unpredictable and dangerous the Backrooms levels will become. Do you have what it takes to survive the infinite unknown? Or will you become another lost soul, wandering forever? Controls: Whistle (H) Call for help (Locates nearby players) Crouch (C) Slide (Spacebar while crouching / Press C whilst sprinting) Sprint (Left Shift) Lean (Q/E) Zoom (Z) Scroll Zoom (Mouse Wheel) LIDAR Scanner (RMB)

Last updated by the developer 25 Aug 2026, 00:17 UTC.

0
playing (measured 25 Aug 2026, 07:16 UTC)
1,240
lifetime visits
100%
liked (14 👍 / 0 👎)
46
favourites (37.1 per 1k visits)
28 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 07:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Very Generous Donation
1,000 R$
Generous Donataion
500 R$
Big Donation
100 R$
Whistle Mastery
80 R$
Stamina Mastery
75 R$
Sliding Mastery
60 R$
Speed Mastery
50 R$
Donation
50 R$
Zoom Mastery
30 R$
Push Mastery
20 R$
Small Donation
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Tester · other182 · 100.0% win
Daunting Dwelling · other66 · 0.00% win
Thanks for playing · welcome61 · 100.0% win
So It Begins · progression42 · 0.00% win
Sublime Tranquillity · progression31 · 0.00% win
Foreboding Tranquillity · secret29 · 0.00% win
Desolate Accommodation · progression19 · 0.00% win
Benefactor · other17 · 0.00% win
Overwrought Exertion · progression15 · 0.00% win
Supporter · other14 · 0.00% win
Forsaken Athenaeum · progression13 · 0.00% win
The Backrooms Egg · collection12 · 0.00% win
A Sojourn of Travellers · other11 · 0.00% win
Footsteps in Trepidation · progression8 · 0.00% win
Colossal Abode · progression8 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9310096.525 August 2026 — 100 % liked6 October 2026 — 100 % liked16 October 2026 — 93 % liked26 October 2026 — 100 % liked25 August 202626 October 2026
4 measurements spanning 61 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 01:45100+7
16 Oct 2026, 01:3893-7
6 Oct 2026, 01:37100no change
25 Aug 2026, 21:51100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.