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[NEW!] Skill's RNG!

[NEW!] Skill's RNG!

A Roblox experience owned by Skill Productions..

SimulatorENRNGAura CollectionIncremental

Description (written by the developer; not a statement by this register)

🎲 Roll to Discover Rare Skill Auras! Unlock your luck in the ultimate RNG adventure! 🌟 🛠️ Features: 🎲 Roll for Rewards: Unlock over 50+ Skill Auras! 🧪 Boost Luck: Use Potions to increase your chances of rare finds! 🔨 Craft Unique Items: Combine Auras to create amazing gear! 💬 Exclusive Chat Tags & Luck Boost: Join the Roblox Group to unlock awesome tags and increase your luck! 🛡️ Free Private Servers: Play with your friends at no extra cost! 📢 Stay Connected: Join our community to catch updates and events! 🚀 ❓ Game Status: Skill's RNG is currently in development! Features may change as we continue to improve the game. 🎮 💡 Inspired by Sol's RNG! Special thanks to Sol's RNG for sparking this creation—check it out too! ✨ Tags: Roll, Sols, RNG, luck, boost, auras, skill, craft, randomly, generated, numbers, simulation, incremental simulator

Last updated by the developer 30 Jan 2025, 21:38 UTC.

0
playing (measured 12 Aug 2026, 22:38 UTC)
1,304
lifetime visits
96%
liked (24 👍 / 1 👎)
15
favourites (11.5 per 1k visits)
29 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 22:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome Badge! · welcome667 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9619 August 2026 — 96 % liked8 October 2026 — 96 % liked19 August 20268 October 2026
2 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Oct 2026, 20:3796no change
19 Aug 2026, 11:5196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.