Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Oof Simulator 2

Oof Simulator 2

A Roblox experience owned by Oof Games 2.

SimulatorENvehicle combatupgrade mechanicsoof theme

Oof Simulator 2 is a Roblox experience created on 2018-06-03. It has accumulated 3,657,457 lifetime visits and holds 59,757 favorites. The title maintains a 70% like percentage. Currently, zero users are playing. The genre field is null. The description mentions vehicle upgrades and limited-time items, though these are not measured statistics.

Description (written by the developer; not a statement by this register)

Kill Oof's with your very own vehicles and killing machines! Upgrade to better vehicles! Can you defeat the Oof Gods? Unlock higher level vehicles and arenas! We are bringing this game back! After we finish making some of our current projects, more updates will be on their way! RECENT UPDATES: - THE MAP IS SNOWY NOW!! - Re-made the trees - Thanos Car, Nuke, Monster Truck, Santa Cloofs, Snowplow and Snowman are all available for LIMITED TIME!!

Last updated by the developer 4 Oct 2025, 23:33 UTC.

0
playing (measured 10 Aug 2026, 14:36 UTC)
3,657,457
lifetime visits
70%
liked (19,136 👍 / 8,335 👎)
59,753
favourites (16.3 per 1k visits)
3 June 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Oofinity Gauntlet (Read desc before purchased)
850 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7014 August 2026 — 70 % liked3 September 2026 — 70 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:0670no change
14 Aug 2026, 04:0570first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.