Some Random Battle Game
A Roblox experience owned by Steel's swag game stash.
Fighting & PvPENrandomizercombatsolo project
Description (written by the developer; not a statement by this register)
⚠️ If you have epilepsy or anything, maybe sit this one out... Certain items can cause bright or flashy effects. A silly lil randomizer game where you kill people to death :3 Every time you respawn, You're given a different selection of items! Thats about all you really need to know FEATURING: 🗺️ Maps (woah) 🗡️ At least one weapon (woah) 🎮 Alternate gamemodes (woah) 🐈 Other thingies (woah) Some random battle game is my personal take on a randomizer game. None of the other ones were all that good of a match for me, but I still really loved the idea of a randomizer game. so here we are! Also, This is mainly a solo project. I have a lot of plans, but they'll take a while to be fully realized. We've got a long ways to go, but we'll get there soon enough!
Last updated by the developer 4 Jul 2026, 11:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 20:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.