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Some Random Battle Game

Some Random Battle Game

A Roblox experience owned by Steel's swag game stash.

Fighting & PvPENrandomizercombatsolo project

Description (written by the developer; not a statement by this register)

⚠️ If you have epilepsy or anything, maybe sit this one out... Certain items can cause bright or flashy effects. A silly lil randomizer game where you kill people to death :3 Every time you respawn, You're given a different selection of items! Thats about all you really need to know FEATURING: 🗺️ Maps (woah) 🗡️ At least one weapon (woah) 🎮 Alternate gamemodes (woah) 🐈 Other thingies (woah) Some random battle game is my personal take on a randomizer game. None of the other ones were all that good of a match for me, but I still really loved the idea of a randomizer game. so here we are! Also, This is mainly a solo project. I have a lot of plans, but they'll take a while to be fully realized. We've got a long ways to go, but we'll get there soon enough!

Last updated by the developer 4 Jul 2026, 11:45 UTC.

0
playing (measured 11 Aug 2026, 20:23 UTC)
4,656
lifetime visits
89%
liked (68 👍 / 8 👎)
120
favourites (25.8 per 1k visits)
29 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+5 emote slots
250 R$
2x votes
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Obligatory join badge · welcome1,978 · 0.00% win
Educated · welcome905 · 0.00% win
First degree murder · other788 · 0.00% win
Chance of precipitation · other49 · 0.00% win
Tokyo · progression38 · 0.00% win
+PARRY +ENRAGED · progression20 · 0.00% win
Restoring summer · progression18 · 0.00% win
Light mode · other14 · 0.00% win
Collateral damage · other12 · 0.00% win
X2 votes · other10 · 0.00% win
Item Inception · other9 · 0.00% win
You shouldn't be alive right now · secret7 · 0.00% win
.exeterminator · progression6 · 0.00% win
Wth man. · other5 · 0.00% win
Extra emote slots · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

89919018 August 2026 — 90 % liked7 September 2026 — 91 % liked17 October 2026 — 91 % liked27 October 2026 — 89 % liked18 August 202627 October 2026
4 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Oct 2026, 04:1589-2
17 Oct 2026, 04:0691no change
7 Sept 2026, 00:3491+1
18 Aug 2026, 00:1990first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

some-random-battle-game.fandom.com1 active editors · 831 edits
100 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API, as of 1 September 2026. We no longer update this wiki data. Not affiliated with Fandom.