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🍔ESCAPE SPONGEBOY AND KRUSTY KRAB OBBY!!🧽 (NEW)

🍔ESCAPE SPONGEBOY AND KRUSTY KRAB OBBY!!🧽 (NEW)

A Roblox experience owned by ChickenFull Studio.

ObbyENSpongeBob SquarePantsObbyParkour

ESCAPE SPONGEBOY AND KRUSTY KRAB OBBY!!🧽 (NEW) is an obby experience created on 2024-11-29. The game has recorded 4,040,735 lifetime visits and 540,324 favorites. Current player count is zero. The title indicates a fan-created spoof involving SpongeBob characters, though the description notes similarities to existing products are coincidental.

Description (written by the developer; not a statement by this register)

If you enjoyed the Game please don't forget to like👍 follow🔥 and favorites⭐ I would really appreciate it❤️ Thumbs up for the next update! 👍👍👍 ⚠️ This game is a work of fan fiction and is not sponsored or linked with any specific parties. The title of the game and the characters included are not intended to violate any copyright. Any similarities to existing characters or products are entirely coincidental and unintentional. This is a fan-created spoof game! An Obby is an obstacle course (or a parkour course), in which the player must come across and overcome a series of obstacles to complete the game. The Obstacle courses include checkpoints at each stage or level. They are common in Roblox and a lot of fun! This is 🧽ESCAPE SPONGEBOY AND KRUSTY KRAB OBBY!!🍔

Last updated by the developer 3 Apr 2025, 15:13 UTC.

0
playing (measured 10 Aug 2026, 16:17 UTC)
4,040,735
lifetime visits
89%
liked (8,822 👍 / 1,084 👎)
540,228
favourites (133.7 per 1k visits)
29 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Faster verification
349 R$
INSTANT AUTHENTICATION [EST 10 MINS]
299 R$
VIP [Unlocks UGC Room]
299 R$
Faster Verification [Expect within 2 hours]
299 R$
JetPack
199 R$
Rainbow Carpet
199 R$
Extra Speed and Higher Jump coil
149 R$
SPEED
129 R$
BoomBox
99 R$
Speed Coil
79 R$
Gravity Coil
79 R$
Skip Timer
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome405,785 · 0.00% win
WINNER! · progression16,461 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked3 September 2026 — 89 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:2089no change
14 Aug 2026, 03:1889first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.