UPD+800/ Silent Hill Apocalyptic Punk R6 Outfits
A Roblox experience owned by xip.
RoleplayENSilent HillR6 OutfitsAvatar Customization
UPD+800/ Silent Hill Apocalyptic Punk R6 Outfits is a roleplay experience created on November 29, 2024. The game has accumulated 531,863 lifetime visits and 32,833 favorites. It maintains an 87 percent like percentage. Currently, zero users are playing the experience. The content focuses on outfit ideas and clothing within the Roblox platform.
Description (written by the developer; not a statement by this register)
👋 Welcome to Silent Hill Apocalyptic Evade R6 Outfit Ideas! 🛒 All purchases made in-game will be available in your Roblox inventory! 🔔 Private servers reduce lag and contain our newest updates! 🏅 Credits to the community for the outfits! 👑 Owner - JER & ELLIE 🛍️ Group - https://www.roblox.com/groups/34985517/xip#!/about credits for outfits: SkuIled xDevilkax39 feintokyo cvlyde Castlevaynia Ifearemotions projuhct tags - Clothing, Trends, Social, Friends, Creativity, Outfit Store , Outfit Ideas , Hair Combo , Outfit Loader , Fits , Matching Fits , Hair style, Home store , Try on , Hair , Outfit Shop Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, DH, Steal Outfits , R6 , Avatar customization, Clothing, Trends, Social, Outfit ideas shop, Cybery2k, DollhouseRP, Emo, Dollhouse roleplay, Gothic dahood, dahoodoutfits, Headless, Headless fits, R6 avatars, R6 outfits, Outfits, Avatars, r6 outfit ideas, boy r6 avatars, boy r6 outfits, r6 avatars, r6 game
Last updated by the developer 6 Apr 2026, 13:15 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 20:38 | 87 | no change |
| 14 Aug 2026, 20:37 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.