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Raise A Notive

Raise A Notive

A Roblox experience owned by simple goodies.

SimulatorENpet simulationabuse mechanicsbuggy

Description (written by the developer; not a statement by this register)

(THIS GAME HAS BUGS AND SLOPPY) If Notive starves he dies 🎁 Recent Updates ( no updates ) This is a game where you raise a literal groomer Punch notive to get money, that’s the first thing you do. 👊 Buy from the market to get decorations or stuff 🛒 idk what else, figure it out yourself. 👀

Last updated by the developer 30 Jun 2026, 22:44 UTC.

0
playing (measured 17 Aug 2026, 11:35 UTC)
529
lifetime visits
82%
liked (9 👍 / 2 👎)
11
favourites (20.8 per 1k visits)
29 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 11:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x money
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome161 · 0.00% win
notives dies · other0 · 0.00% win
scambot Infection · other0 · 0.00% win
kenny dies · other0 · 0.00% win
RETR0SL0P DETECTER · other0 · 0.00% win
cops incident ending · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.