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Galactic Reach Infinity

Galactic Reach Infinity

A Roblox experience owned by Conesue Games.

SimulatorENspace explorationPvP combatresource management

Description (written by the developer; not a statement by this register)

(Play at Max Graphics for the Best Experience) Explore a Massive Galaxy with over 1 Million star systems to venture through. In This Game You Can 🪨 Collect and Sell Valuable Resources. 💥 Fight other players, and enemy ships. 🏦Rob vault stations for high risk and high reward. 🚀 Buy the Most Powerful and Luxury ships. 🪐 Explore Distant Worlds! 👽 Meet Alien Cultures. 🏠 Live In Residential Space Stations. Enjoying the Game, make sure to: 👍Like the Game, ☑️Join the Group, ⭐Favorite the Game (Have a Suggestion, or see an Issue or Bug with the game please notify us in the Group) Tags: Space, Galaxy, Star, Universe, Orbit, Moon, Spaceship, Rocket, Shuttle, Astronaut, Asteroid, Comet, Satellite, Sci Fi, Galactic, Solar, Cosmos, Gravity, Physics, Black Hole, Space Battle, Star War, Sci Fi Combat, Laser, PVP Space, Planet Simulator, Rocket Simulator, Mars, Space Roleplay, Galactic Empire, Exploration, Galaxy Battle, Moon Jump, Wormhole, Alien, Robots, Open World

Last updated by the developer 8 Jul 2026, 22:36 UTC.

0
playing (measured 10 Aug 2026, 22:03 UTC)
91,101
lifetime visits
69%
liked (31 👍 / 14 👎)
362
favourites (4.0 per 1k visits)
29 November 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:030first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

686968.515 August 2026 — 68 % liked24 October 2026 — 69 % liked15 August 202624 October 2026
2 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 17:0269+1
15 Aug 2026, 11:5268first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.