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[⚔️] Fruit Legends

[⚔️] Fruit Legends

A Roblox experience owned by Chill Guyz Inc..

AdventureENactionsea adventuregacha mechanics

[⚔️] Fruit Legends is an adventure experience created on 2024-11-30. It has recorded 1,075,637 lifetime visits and 4,411 favorites. Currently, 20 users are playing. The experience holds an 85% like percentage. Players engage in combat and progression mechanics within the game.

Description (written by the developer; not a statement by this register)

🚨3K LIKES FOR NEXT CODE! 🚨 25% EXP booster is AUTOMATICALLY applied every Saturday and Sunday 🗡️🔥 Welcome to Fruit Legends, an action-packed bandit-beater adventure where you master and level up your fruit, sword, or fighting style. Grow stronger by leveling up, sailing the seas, purchasing armor, discovering secrets, and upgrading your weapons and armor at the blacksmith. Defeat bosses, battle players for bounty, and rise to become the King of the Seas. - You can obtain fruits through the gacha (in Emerald Forest or Sandtown). - Fruits spawn in the map every hour / despawn after 15 minutes. - You can purchase fruits with Robux! ⭐Level Cap: 600 🍎Current Fruits in Game: Shadow Fruit, Flame Fruit, Thunder Fruit, Plasma Fruit, Ice Fruit, and Phoenix Fruit. 💚The group description has FAQ if needed. ✨Join the community server for sneak peaks on new updates and exclusive codes. 🔹Drop a like and favorite this game for faster updates and more content!

Last updated by the developer 19 Apr 2026, 17:50 UTC.

20
playing (measured 10 Aug 2026, 21:08 UTC)
1,075,637
lifetime visits
85%
liked (2,852 👍 / 513 👎)
4,464
favourites (4.2 per 1k visits)
30 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:081first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fruit Alerter
1,499 R$
Dark Blade
800 R$
+1 Accessory Slot
499 R$
2x Mastery
400 R$
2x Gold
350 R$
2x Drop Luck
300 R$
Speed Ship
199 R$
Starter Pack
150 R$
Auto Quest
99 R$
Emote Pack #1
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome534,048 · 100.0% win
First Quest Completed · progression291,246 · 90.3% win
Windmill Village · progression150,371 · 36.2% win
First Ship · collection147,250 · 37.9% win
Welcome Back · welcome123,978 · 44.3% win
First Purchase103,858 · 30.7% win
Eat a Fruit · other74,269 · 20.4% win
Emerald Forest · other58,879 · 10.6% win
Sandtown · progression33,171 · 3.4% win
Risk Taker · other24,801 · 3.0% win
First Blacksmith Use · other20,658 · 3.0% win
Monster Hunter · progression13,246 · 1.7% win
Seaman · other9,611 · 0.00% win
Autumn City · other8,994 · 0.90% win
Novice Adventurer · welcome4,602 · 0.90% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 15:0385no change
14 Aug 2026, 15:0385first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.