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🔥Serum Nara Piece [ Update 1 ]

🔥Serum Nara Piece [ Update 1 ]

A Roblox experience owned by YMETE-SHOP.

AdventureENanimefruit abilitiesboss battles

Description (written by the developer; not a statement by this register)

❄️ SERUM NARA PIECE ❄️ Embark on an epic adventure in Serum Nara Piece! Master powerful abilities, wield legendary weapons, and uncover the secrets of a vast and dangerous world. Will you rise as a fearsome warrior, a cunning strategist, or a mythical legend? The choice is yours! 🌊 Explore & Conquer - Battle against ruthless enemies and legendary bosses. - Sail across mysterious seas to discover hidden treasures. - Train hard and unlock devastating new powers. 💎 Game Features - Max Level: 4000 - Fruits & Abilities: Harness the power of **over 15+ unique fruits**, each with game-changing abilities! - Dynamic Combat: Master swords, guns, and mystical powers to dominate the battlefield. ⚠️ **Important Notes - Fruits spawn every hour and despawn after 60 minutes! - No Exploiting!

Last updated by the developer 1 Aug 2026, 15:27 UTC.

0
playing (measured 12 Aug 2026, 08:50 UTC)
22,578
lifetime visits
67%
liked (96 👍 / 48 👎)
165
favourites (7.3 per 1k visits)
30 November 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dark Blade
1,299 R$
Fruit Notifier
599 R$
Auto Quest🔥🔥
399 R$
Double Chest Seabeat
299 R$
Lucky Passive Random
199 R$
Craft Guid
25 R$
Donate
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Sea · progression285
Second Sea · progression0

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.