[Fixes] incremental game [UPDATE 1.6]
A Roblox experience owned by Group 311.
SimulatorENupgrade treeRNG aurasprestige
Description (written by the developer; not a statement by this register)
welcome to incremental game -👋 This is a new and inovative game that uses a upgrade tree system for most of the gameplay. This game also includes a RNG aura system to gain auras that in return give boosts. This game also has leaderboards to become the best on. Gain luck boosts to get better auras in potions Sneakpeak: Potion update/achievement update/open world update next update. Have fun collecting all the auras and getting the most prestiges. inside of this game you click to gain [inc.] 💵 then you may use that currency to get boosts to get more of that currency, 🍀 also get potions with random POWERS! this game is basically your classic incremental game but with a twist where it has a upgrade tree like in pets go! Have fun! 🤑 Updates are every friday
Last updated by the developer 23 May 2026, 10:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.