Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[Fixes] incremental game [UPDATE 1.6]

[Fixes] incremental game [UPDATE 1.6]

A Roblox experience owned by Group 311.

SimulatorENupgrade treeRNG aurasprestige

Description (written by the developer; not a statement by this register)

welcome to incremental game -👋 This is a new and inovative game that uses a upgrade tree system for most of the gameplay. This game also includes a RNG aura system to gain auras that in return give boosts. This game also has leaderboards to become the best on. Gain luck boosts to get better auras in potions Sneakpeak: Potion update/achievement update/open world update next update. Have fun collecting all the auras and getting the most prestiges. inside of this game you click to gain [inc.] 💵 then you may use that currency to get boosts to get more of that currency, 🍀 also get potions with random POWERS! this game is basically your classic incremental game but with a twist where it has a upgrade tree like in pets go! Have fun! 🤑 Updates are every friday

Last updated by the developer 23 May 2026, 10:35 UTC.

0
playing (measured 10 Aug 2026, 23:22 UTC)
83,757
lifetime visits
84%
liked (2,375 👍 / 444 👎)
1,207
favourites (14.4 per 1k visits)
30 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
450 R$
[ doubled increments ]
400 R$
[ super lucky ]
200 R$
[ speedy button ]
100 R$
- custom button sound - New
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome46,651 · 0.00% win
Once Again · other46,325 · 0.00% win
Beginner · welcome26,165 · 0.00% win
Intermedieate · other23,340 · 0.00% win
Advanced · other21,502 · 0.00% win
Godlike · other20,828 · 0.00% win
Universal · other20,585 · 0.00% win
Outerbeing · other20,064 · 0.00% win
Exoticly · other19,407 · 0.00% win
Mythical · other19,260 · 0.00% win
Celestial · other19,101 · 0.00% win
Legendary · other18,890 · 0.00% win
Overseer · other18,157 · 0.00% win
Three Times A Charm · other4,362 · 0.00% win
Ten · other484 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.