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[OCEAN] Undertale Soulbound Devastation

[OCEAN] Undertale Soulbound Devastation

A Roblox experience owned by Undertale Soulbound Devastation Group.

RacingENUndertaleRPGFan Game

Description (written by the developer; not a statement by this register)

Welcome to Undertale Soulbound Devastation (USD for short). This game isn't designed to be beaten solo ------------------------------------------------------------------------------ If you enjoy the game, consider liking it! ------------------------------------------------------------------------------ [This game isn't finished, anything in it is subject to change, bugs might occur] ------------------------------------------------------------------------------ Game heavily inspired by other games such as "Soul Ops" and "Undertale: Soul of the void" ------------------------------------------------------------------------------ Undertale by Toby.

Last updated by the developer 15 Jun 2026, 23:17 UTC.

0
playing (measured 11 Aug 2026, 06:34 UTC)
479,127
lifetime visits
82%
liked (966 👍 / 210 👎)
2,369
favourites (4.9 per 1k visits)
30 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Revenge Papyrus.
400 R$
Comedian's Strike Back Bundle
300 R$
Puppets Assist
175 R$
Skin Bundle
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome43,543 · 72.7% win
Comedian's Downfall · other24,192 · 3.3% win
Crashout King · other20,501 · 13.2% win
Crumbling Cosmos · other15,628 · 6.6% win
Ketchup Stained Snow · other14,213 · 9.9% win
Keepin' it "cool" · other10,814 · 3.3% win
Out Of This World Duo! · social10,074 · 3.3% win
Hopeless Invader · other6,386 · 3.3% win
WIN BIG · other5,734 · 0.00% win
Mirrored Defeat · other3,160 · 0.00% win
Unyielding Determination · other3,077 · 0.00% win
Tactical Choices · other2,656 · 3.3% win
Cookin' Up a Storm REHEATED · other1,536 · 0.00% win
Errors frozen trial · other1,321 · 0.00% win
Skeletal Skirmish · other1,157 · 3.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:3882no change
14 Aug 2026, 21:3382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.