retro nights
A Roblox experience owned by official retro nights.
HorrorENFNaF-inspiredMuseum GuardExploration
Retro Nights is a horror experience created on 2024-11-30. It has recorded 989,765 lifetime visits and 22,815 favorites. The game holds an 82% like percentage. Currently, three users are playing. The experience supports up to fourteen players and is categorized under the horror genre.
Description (written by the developer; not a statement by this register)
THIS GAME IS IN BETA, THERE WILL MOST LIKELY BE BUGS. retro nights is a horror game, inspired by Scott Cawthon's FNaF horror game series, alongside other FNaF fan-games, Block Tales, and Grace. taking place in 2010, you were offered a job for a local museum! showing off all the cool treasures and idols in the form of a exploration place. you are a guard, keep those robbers and stealers out of here! good luck out there, David. experience is recommended with one to four players. of course you can go up to 14 players because like I DON'T CARE!!! Lol. thumbnails & icon by gooflargus (@goofl4rgus) some posters by @Sumani10. coding, building, and awesomeness by editorman20 if there are any bugs, please contact me via community group or server, thanks!
Last updated by the developer 23 May 2026, 20:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 05:47 | 2 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:45 | 82 | no change |
| 14 Aug 2026, 15:38 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.