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Magic Racing 🧹

Magic Racing 🧹

A Roblox experience owned by 200K GAMES.

RacingENracingpet collectionrebirth

Magic Racing is a racing experience created on December 1, 2024. It has recorded 1,335,776 lifetime visits and holds 61,391 favorites. The game maintains a 97% like percentage. Currently, zero players are active in the experience. The title focuses on broom-based racing mechanics within the Roblox platform.

Description (written by the developer; not a statement by this register)

🧹Welcome to Magic Racing! 📅Brand New Updates Every Saturday! 📗 Read Books To Fly Faster! 🏆 Race To Collect Wins! 🧹 Buy OP Brooms With Wins! 🐾 Hatch Rare Pets To Gain Multipliers! 🌌 Rebirth And Unlock New Worlds! 😎Premium Players Gets +10% Wins Boost! 📌Join The Group For FREE Auto Hatch! 📌 https://www.roblox.com/communities/35272431/200K-GAMES 👍 Like, favourite and follow if you enjoyed the game! ❤️Made With Love By The 200K Team

Last updated by the developer 13 May 2026, 21:42 UTC.

0
playing (measured 10 Aug 2026, 16:08 UTC)
1,335,776
lifetime visits
97%
liked (13,591 👍 / 435 👎)
61,348
favourites (45.9 per 1k visits)
1 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Huge Hunter
35 R$
+4 Pets
20 R$
Max Rebirth
20 R$
Super Lucky
20 R$
Octuple Hatch
15 R$
Fast Hatch
10 R$
+2 Pets
10 R$
Lucky
10 R$
2x Wins
7 R$
2x Knowledge
7 R$
More Speed
7 R$
x2 Gems
5 R$
Auto Rebirth
5 R$
Triple Hatch
5 R$
50 + Storage
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Wizard Training! · welcome767,096 · 100.0% win
Desert World! 🏜️ · progression34,854 · 0.00% win
Snow World! ⛄ · progression9,751 · 0.00% win
Farm World! 🚜 · progression6,199 · 0.00% win
You Met A Developer! 🔨 · other633 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:2397no change
24 Aug 2026, 13:1797no change
14 Aug 2026, 13:1597first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.