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DISCARDED

DISCARDED

A Roblox experience owned by long jump studio.

SurvivalENdeath gamebetrayalsurvival

Description (written by the developer; not a statement by this register)

Welcome To Discarded. Play against or team up with other candidants in a twisted facility filled with destructive game's each designed to kill and betray. Your only salvation is knowing you can die alone or bring everyone down with you. Discarded is a multiplayer survival game filled with death game's equipped with they own Design, Theme and Interaction. Can you collect all the badges? Can you beat Discarded? **-- KEYBINDS --** PRESS U TO ACCESS SETTING'S

Last updated by the developer 9 Apr 2026, 02:47 UTC.

0
playing (measured 28 Aug 2026, 08:45 UTC)
8,467
lifetime visits
88%
liked (51 👍 / 7 👎)
405
favourites (47.8 per 1k visits)
1 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 08:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Tazer
299 R$
VIP-SUPPORTER
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined · welcome6,269 · 0.00% win
Certified Tester · other3,779 · 0.00% win
Rate The Game · other232 · 0.00% win
Speedy · progression137 · 0.00% win
Truly Powerful · other89 · 0.00% win
Shocking Kill · other37 · 0.00% win
Valid Participant · progression18 · 0.00% win
Last Look · progression10 · 0.00% win
Friends Or Foe? · social9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.